What? Play computer games in the classroom? For some young people in your class, this will be a dream come true! Here are some games to get your learners to play while answering the following questions:
What makes a game good so that you want to keep playing it?
What elements do you need to make a game?
What makes a game boring or frustrating so that you don't keep playing it?
How can we use games to make the world a better place?
This game was created by a 10 year old girl at Warrington School, a 3 teacher school 20 minutes north of Dunedin.
It caught the eye of the Scratch team and was showcased on the front page of the website as a featured project and it now has nearly 60,000 views!Â
That's pretty empowering for young people when they hear of local success like that.
Answer these questions as you play Banana Time:
Do you want to keep playing the game? Why or why not?
What level of challenge is the game for you?
What would you change about the game to improve it?
Every year Games for Change has a student challenge (sorry, it is only open to people in the US) but there are previous year's entries from young people which you can use as examples. Categories include shaping the world for difference and sustainable cities.
As young people play these games, they could think about how they could create games to educate others or to add value to the world.